200 KB glTF sample

A glTF file of exactly 204,800 bytes. It is a valid GL Transmission Format file, generated by this site. Compare its checksum and test it with the parser used by your application. Use it wherever you need a 200 KB sample, test or dummy glTF file.

Download

sample-gltf-200kb.gltf

200 KB204,800 bytes

Download 200 KB glTF

Created in your browser in a few seconds, then checked against the SHA-256 checksum. The file is not uploaded anywhere. No sign-up.

Type
model/gltf+json
SHA-256
3eaaa09e2af892256b50c63fa5003c4a431748229ee4b01c48aa35c7e5d894f0
Delivery
Created in your browser from static generator assets (how it works).

What is in this file

A glTF 2.0 scene with one mesh: a height-field terrain of 4,225 vertices and 8,192 triangles, stored in a base64 buffer inside the JSON. A padding string in the top-level "extras" member brings the file to the exact size.

Vertices4,225
Triangles8,192
glTF version2.0
Buffers1 (embedded, base64)
MaterialsNone (default)

How the file begins

The opening lines of sample-gltf-200kb.gltf, exactly as they appear in the file.

00000000  7b 22 61 73 73 65 74 22  3a 7b 22 76 65 72 73 69 |{"asset":{"versi|
00000010  6f 6e 22 3a 22 32 2e 30  22 2c 22 67 65 6e 65 72 |on":"2.0","gener|
00000020  61 74 6f 72 22 3a 22 53  61 6d 70 6c 65 54 65 73 |ator":"SampleTes|
00000030  74 46 69 6c 65 73 20 73  61 6d 70 6c 65 20 66 69 |tFiles sample fi|

Preview

Creates the file in your browser and shows the first 64 KB of it.

Where 200 KB matters

A 204,800-byte file: twice the default body limit of most API frameworks, and a common cap for photo and signature uploads on application forms. These are the default limits a file of this size is useful for testing:

SystemLimitNote
Express body parsers100 KB by defaultRejected with 413 unless the limit is raised.
Amazon DynamoDB items400 KB per item200 KB fits, even after base64 encoding takes it to about 273 KB.
Azure Service Bus, Standard tier256 KB per messageFits as raw bytes, but not once base64-encoded.

All 200 KB sample files

Use this file for

  • Checking email size handling
  • Checking loaders with embedded and external buffers
  • Verifying axis and unit conversion from other formats

Testing notes for glTF

  • A file can declare extensions it requires, such as Draco mesh compression. A loader without that extension has to refuse the file.
  • A .gltf file often refers to separate .bin and texture files. Uploading the JSON alone gives a model with no geometry. The samples here embed their data, so one file is enough.

glTF format reference

Technical details

File namesample-gltf-200kb.gltf
FormatglTF (GL Transmission Format)
Extension.gltf
MIME typemodel/gltf+json
Size204,800 bytes (200 KB)
KindText
SHA-2563eaaa09e2af892256b50c63fa5003c4a431748229ee4b01c48aa35c7e5d894f0
Created2026-10-23
ValidationSee the listed size and SHA-256. Small downloads are checked in the browser; verify streamed downloads manually. A hash match does not prove parser compatibility.
PreviewAvailable on this page
SourceGenerated in your browser by this site's generator; not copied from elsewhere
LicenceFree to use, modify and redistribute (terms)
Category3D Models

Check the stated structure and checksum against your application requirements. As with any download, scan the file with your own security tools before opening it. How files are made and checked

Verify your copy

This file is created in your browser, so it has no direct URL for curl or wget. The generator is designed to produce reproducible bytes. After saving, compare the checksum with the SHA-256 value above.

sha256sum sample-gltf-200kb.gltf     # Linux
shasum -a 256 sample-gltf-200kb.gltf # macOS

On Windows, run Get-FileHash sample-gltf-200kb.gltf -Algorithm SHA256 in PowerShell. For scripts and pipelines, save the file once and keep your own copy.

Related files

Questions about this file

Is this file exactly 200 KB?
Yes. It is 204,800 bytes, which is 200 KB in the binary units that operating systems and server limits use (1 KB = 1,024 bytes).
What is inside the 200 KB glTF file?
A glTF 2.0 scene with one mesh: a height-field terrain of 4,225 vertices and 8,192 triangles, stored in a base64 buffer inside the JSON. A padding string in the top-level "extras" member brings the file to the exact size.
What does the sample model look like?
A gently rolling surface, like a patch of terrain, built from indexed triangles. It carries vertex positions only: no normals, materials, textures or animation.